Dubai Desert Dunes GeoGolf Multi-Container Building.

January 24, 2012 :: Posted by - GeoDanielDXB :: Category - Uncategorized

Now it’s time to build all the separate traditional caches that go into the multi GeoGolf Game course cache.

Exploration is now complete on the “Dubai Desert Dunes” GeoGolf game course. We’ve had a dry-run over the whole course, laid out all the GZ plans for every hole including the 19th Hole – (Club House), the “Caddy’s Hide-Away” – (emergency? help?) and the “Caddy Shack”  – (course entrance).

So what is next? “Shopping of course” said the horse. So that is exactly what we did today – headed out to the malls and the hidden corners of Dubai ie; Dragon Mart a great place to find budget Chinese goods, more on that later. So what is on the to do list? Read more…

GeoGolf Courses

December 13, 2011 :: Posted by - GeoDanielDXB :: Category -

A look back at the Caddy Shack location 1

Welcome to the U.A.E. “Dubai Desert Dunes” GeoGolf Multi-Cache Course.

This is a par 72 geocaching multi-cache golf course with 18 holes for traditional caches and several bonus and/or information hides located in basically on the outskirts of Dubai, UAE. Though it is very close to this years Dubai World Championship Course 2011 at the Jumeirah Golf Estates, Dubai. It is also, located adjacent to the future Dubai Golf City which on hold at the moment.

“Desert Dunes” is an 18 hole course with traditional multi-geocache’s located at each of the 18 greens or GZ, a geocache located at the entrance of the course called the “Caddy Shack” where all the instructions for playing GeoGolf are located.

The final stage for the multi-geocache GeoGolf game  is the “Club House” which if found, then player’s will be able log their attempt on Geocaching.com

Read more about playing the game of GeoGolf click on the GeoGolf Basics Menu Tab at the top of the page.

Coming soon.


View Larger Map

Here’s a quick fly-over tour of the future Dubai Desert Dunes GeoGolf Course.

Hole by Hole Description (Draft)

Hole #1: This is a subtle beginning to a challenging GeoGolf experience. Avoid the bunkers and out of bounds to the right on your tee shot. It’s better to be short than long on your approach as it gives you the best chance to get up and down.

Hole #2: This hole plays as a dogleg left off the tee with dunes creeping in from the left. A bunker on the left side of the landing area in the fairway is reachable from the tee. Again, long of the GZ is penalizing so allow your misses to be short.

Hole #3: This hole serves as the first true test on the golf course. The tee shot requires accuracy to avoid a sand box on the right. A large green gives relief to a difficult approach.

Hole #4: This first par 5 begins with a straightaway tee shot that must avoid out of bounds left of the path. The approach shot leads you to a two tier elevated GZ with a bunker on the left side.

Hole #5: The par 4 you encounter lies along the buildings to the right. The tee shot should be navigated between the two fairway bunkers. The second shot is risk-reward as the GZ is guarded by a bunker on the left and a hazard to the right. The GZ on this hole is wide but shallow so play to the middle.

Hole #6: This is one of the best designed but most difficult of the par 5’s on the front nine. It begins with a tee shot that has to be directed to the left to avoid a gravis and a fairway bunker. The second shot plays uphill to a two-tiered GZ so hit plenty of club.

Hole #7: A blind tee shot into a ravine appears more demanding than it really is. Keep your tee shot to the right as the hillside will direct your way back to the fairway. The approach shot plays extremely uphill which allows the player to be aggressive.

Hole #8: The last par 4 on the front side requires a tee shot that lands on or beside the GZ because of the severe terrain. Walk away with a two putt for par and you should feel relieved.

Hole #9: The least challenging of the par 3’s allows you to hit less than a driver off of the tee if desired. The longer player can cut the corner and leave a mid to run to the GZ. Avoid the out of bounds on the left and you can leave with a good score to finish the front nine.

Hole #10: A challenging start to a scenic inward nine. The safest approach is a tee shot just short of the 250-metre post. The bolder player may choose fairway suited to a second fairway below. The GZ is guarded by a bunker in front and hazard on two sides.

Hole #11: A short par 4 that allows the player to choose fairway route off the tee to a generous fairway. The slightly double- tiered GZ is wide and deep.

Hole #12: The signature hole at Desert Dunes. This is a short par 4 overlooking the unconstructed roadway and is accented by a majestic set of dunes. This hole is all carry so be sure to judge enough time.

Hole #13: From an elevated tee box to a fairway with a gradual incline to the GZ, this hole requires a tee shot that favors the left side for the best approach to the GZ. A good drive here will leave a shot in but will require an accurate shot to a blind target.

Hole #14: This is a beautiful par 4 to a fairway well above a large and inviting GZ. Depending on which tees you play the tee-shot can be a risk/reward since there is a significant drop-off after the 150 metre marker. A natural rock wall overshadowing the GZ and a nearby path can be admired as you finish the hole.

Hole #15: Play your tee shot up the left side as the contours of this hole will direct your ball back to the fairway. With a double-tiered GZ, a lay-up shot to a comfortable metered is recommended. Accuracy is a demand for the longer player trying to reach the GZ in two as there is little room for error around the GZ.

Hole #16: This is the number one handicap hole on the GeoGolf course. A tee shot in the vicinity of the 150-metre post gives the best chance of escaping this hole with a good score. The safest approach is to the center of the GZ as it is guarded on both sides by lateral hazards. Good Luck.

Hole #17: Another long par 5 from an elevated tee to an undulated GZ offers a picturesque view of the city in the background.

Hole #18: This is a great finishing hole that offers significant risk-reward. Navigate your tee shot to the left of the fairway bunker for ideal positioning. Longer players may choose to attempt to reach this green in two but must be aware of the GZ side bunker and hazard to the left. Otherwise, a lay-up shot to a comfortable position for the best chance at a good score is necessary.

Play GeoGolf

December 12, 2011 :: Posted by - GeoDanielDXB :: Category -

World’s 1st GPS Geocaching Adventure GeoGolf™ Game a 18 Hole Multi-cache Ver. 1.3 Updated.

Welcome to the Adventure GeoGolf™ geocaching a game played on a real-world fictitious golf course over a typical 5,000 – 6,500 sq. meter on any open terrain.

The GeoGolf game was created for geocaching enthusiasts and golfers alike.  It’s fun for the whole family and there are no course fees. There are several different types of GPS games that are related to or include geocaching.  One such game is called GeoGolf.  GeoGolf is a fun way to familiarize yourself with a city or neighborhood.  It does not involve a ball, tee, or even a club.  GeoGolf is played with nine or eighteen waypoints that act as the greens and / or “cache hide holes” on the golf course like a normal Geocache.  The rules are simple and easy to follow.  All you need to know is how to work with your GPS.  You then find the coordinates of each hole / cache as you move through the GeoGolf game course.

This is a typical Par 72 course.

FTF
First to Find

GeoGolf is best played with a group or a min of two players, the most “FTF’s” wins the game!

In Geocaching terms, this a standard multi-cache hide consisting of 20 caches, with one extra cache known as the ‘Caddy’s Hide-Away’.  The ‘Caddy’s Hide-Away’ is only required if you need assistance on the course from the caddie.  You only need to find 20 waypoints to log your multi-cache attempt.  That’s the starting point for the cache, where you will find the ‘Caddy Shack’ (where a scorecard and other material is provided), the 18 holes of the course and the final waypoint, being the Club House!

On the geocaching page for the GeoGolf game course, you are only given three sets of coordinates with which to begin the game these include; (1) Close to the first hole. (Parking Area), (2) CaddyShack Course Entrance (Trailhead), (3) Caddy’s Hide-Away (Reference Point).  The others coordinates are all found on the GeoGolf course during game play at each of the 18 hole cache hides.

 

GeoGolf game play:  Adventure GeoGolf™ Game Instructions

How to complete this Geocaching GeoGolf traditional multi-cache course game:

Step 1:

In order to get to the 1st Hole, you’ll need to find the starting point by visiting the waypoint coordinates for the ‘CaddyShack’. Once there you will receive the coordinates for the 1st Hole.  The tee box for the 1st Hole is anywhere near the Caddy Shack coordinates.  Once you find the 1st Hole cache you will receive the coordinates for the 2nd Hole.  Naturally, this will continue all the way down each of the fairways from each tee box to the next Hole. (2nd Hole to 3rd Hole, 3rd to 4th Hole and so on).  The tee box for each hole is anywhere next to the coordinates of the previous hole.

A GROUP OF GEOCACHERS MAY GeoGolf TOGETHER.  THE ‘FIRST TO FIND’ FOR EACH GeoGolf HOLE HIDE IS RECORDED – THE PLAYER WITH THE MOST FTF’S AT THE END OF THE GeoGolf GAME WINS!  FOR THIS YOU NEED A MINIMUM OF TWO PLAYERS, THOUGH NATURALLY YOU ARE WELCOME TO PLAY THE COURSE BY YOURSELF.

Step 2:

Scoring in GeoGolf is easy (you will find a scorecard in the CaddyShack, as mentioned earlier).  The scoring is based on your time to find the hole / cache, based on the time that you left the previous hole / cache.

Take note of the current time from the 1st tee box in front of the Caddy Shack (anywhere at those coordinates will do).  What you do is mark your start time on your official Adventure GeoGolf™ scorecard.  These score cards are souvenirs of your ‘Dubai Desert Dunes’ geocaching GeoGolf game to take with you in case you ever wish to play again and try to better your score and / or bring new geocachers to play the course.

Special Note:  You need to take a photo of your start time at the ‘CaddyShack’ before you begin by using our official time from the ‘Clock Tower’ near the course entrance (see the photo gallery) and / or your watch or mobile ‘phone.  This allows you to keep track and record your scores (based on time) for each hole on the course.  These photos are used for the *optional proof of course completion task at the bottom of these instructions.  Your image may be uploaded to the cache page along with a 2nd photo of the time when you find the 19th hole Club House cache.

You may also want to have a notepad to keep track of these times between each hole, as well as for writing down the coordinates provided at each hole.

You can mark your official score card once you have completed each hole!

You may download an official ‘Dubai Desert Dunes’ Adventure GeoGolf™ scorecard from the site link listed on this geocache page.  If you didn’t download a scorecard before reaching the GeoGolf multi-cache starting waypoint or forgot to bring the GeoGolf scorecard from home, you can find one in the ‘Caddy Shack’ – there will be extra copies there.

Alert disclaimer:  You are about to download a file that can used as an aid to find all the waypoints on this multi-geocache.  As the cache owner, I represent that this file is safe to download although it has not been checked by Groundspeak, Inc. or by the reviewer for possible malicious content.  Download this file at your own risk.

Click here to download GeoGolf Official Scorecard

 

Step 3:

In order to record proof of each cache hole hide and ‘stay out of the rough’, you will need to find the traditional cache hide at each of the holes’ coordinates and for every hole on the GeoGolf game course.  Proof of finding each cache hole hide is provided by via a special colored hole card located inside the traditional hide.  Each hole also includes the coordinates for the next hole on the course printed on the card, along with the time allotted to reach the next hole for scoring your time between each hole.

You will need to take note of the hole card color of each hole for later use.

Please Note:  There are no logbooks at any of the cache hides along the course itself for the 1st Hole through to the 18th.  You will ONLY find the official logbook for this multi-cache GeoGolf game course at the last waypoint the ‘19th Hole Club House’.  This is where the swag container is located as well!  This special 19th Hole cache container lock box has a 6 digit locking code to open – more on unlocking the code to open the electronic lock box below.

Step 4:

Once you have found all the 18 traditional cache hole hides on the GeoGolf game course and recorded all your times and taken note of the collected hole code card colors, you will then be able use the all the code colors to help you find the 19thClub House’ cache hide coordinates.  This will allow you to complete the GeoGolf game course multi-cache and log your name for your attempt (instructions for using the color codes later below).

Instructions on how to receive the coordinates for the 19th Hole ‘Club House’ are located and printed on a special color hole card list at the 18th hole cache hide.

At the 18th Hole cache hide there is a code breaking card.  This will provide you with the coordinates to reach the 19th Hole Club House.

Step (A):  The code breaking card will have a list of all the colors from the 18 holes played.  This list is compiled from the official Crayola Crayon Color list of 133 colors for fun sake. The NORTH, SOUTH, EAST, and WEST indicators are provided for you to reach the 19th Hole.  In addition, you will need the longitude and latitude numbers, which in this case for the ‘Dubai Desert Dunes’ GeoGolf course is a set of ten (10) numbers.

So there will be a code breaking card list of fourteen (14) Crayola colors with a corresponding number for each color collected at random from 10 different holes on the course.  The first two (2) digits in the coordinates will be the number associated to two colors that is equal to number of letters in the color name on the code breaking list card (White is always equal to one (1) and Black is always equal to two (2).  For example Blue = 4 and Green = 5, then a set of two (2) different numbers for the next part of the coordinate, finally a set of three (3) for the last numbers.  White = 1, Black = 2 then a point Tan = 3, Gold = 4, and orange=5.  The same again for the next set of coordinates.

i.e. N 45O 12.345 – S XX O XX.XXX

Step (B):  Opening the special 19th Hole GeoGolf game multi-cache hide (a six (6) digit combination lock box).

Please see the photo in the geocache page gallery.

You simply use the last three (3) digits from the first set of coordinates and the last three (3) digits of the second set of coordinates.  You then use these numbers to unlock the electronic lock box and press the (Star Button).  And Hey Presto, you have found the last and main traditional cache hide.

 

Sign you name in the logbook and share some swag if you wish!

Note you will not be able to log your attempt for the GeoGolf game multi-cache without reaching the 19th Club House.  This is where the logbook is located. Grab yourself a beer from the 19th Hole Club House bar menu … WELL DONE!!

Bravo, you finished the ‘Dubai Desert Dunes’ GeoGolf Game Multi-cache course!  We hope you enjoy this special multi-cache – remember to have fun geocaching and playing this newest version of GeoGolf Game.

Special Help if needed:

If at any time during your game play on the GeoGolf game course you feel lost, or one of the cache hides is in need of maintenance or has been muggled in some way, you are welcome to visit the ‘Caddy’s Hide-Away’.  This is an emergency waypoint cache hide.  You do not need to find this traditional cache hide to complete the GeoGolf game course.  At the ‘Caddy’s Hide-Away’ you will find a list of all the coordinates for the 18 holes on the GeoGolf game course and all the colors to find the 19th Hole Club House cache hide.  It’s up to you if you find you need help with the course, or if you wish to spoil all the fun of playing through the complete GeoGolf game course.

Please note that you should take ten (10) penalty strokes for using the Caddy’s Hide-Away, with the rest of the holes not completed should be scored at par!  By the way, the course designers do have some idea on the true time it should take to complete this course officially.   Keep it out of the rough! Smiles  Smile

 

Using your official GeoGolf game score card:

Each hole has a special colored coded hole card inside the cache hide.  This card contains the coordinates for the next hole, and a time guide for scoring purposes.

How to score each cache hole:

  • An ‘Albatross’ is scored if you reach the cache coordinates and find the cache hide within one (1) minute of the time allotted for that particular hole.
  • An ‘Eagle’ is scored if you reach the cache coordinates and find the cache hide within three (3) minutes of the time allotted for that particular hole.
  • A ‘Birdie’ is scored if you reach the cache coordinates and find the cache hide within six (6) minutes of the time allotted for that particular hole.
  • A ‘Par’ is scored if you reach the cache coordinates and find the cache hide within ten (10) minutes of the time allotted for that particular hole.
  • A ‘Bogey’ is scored, and one extra stroke is added, for every two (2) minutes beyond the Par score, over the allotted time to find the cache for that particular hole, subject to a maximum of five (5) over par for a hole.

Please note:  The ‘honor system’ applies here – it is up to you to keep an accurate score as you work your way around the course!

Remember to mark the start and finish times for each cache hole on your official GeoGolf scorecard, as well as your start time from the “CaddyShack” tee box, and when you reach and find the 18th cache hole.  In addition, do not forget to mark the color codes of the various caches!

 

Step 5: Completely optional as per Geocaching.com rules.

Once you have completed the full course, taken the required photo’s, marked your scorecard, and had your beer of choice at the ‘19th Hole Club House’, you will have all the necessary requirements to log your ‘Dubai Desert Dunes’ GeoGolf game course multi-cache on the cache page.

 

**Optional for the GeoGolf game course cache, the players of GeoGolf who play this traditional  multi-cache as out lined here can choose to complete the following tasks, below for the cache owner.

Upload your start time photo.

Upload your finish time photo.

Send an email via the GeoCaching.com email system with ONLY the name of your beer of choice from the Club House Beer Menu.  Basically, what you need to do is choose the name of a beer brand from the ‘Club House’ beer bar menu and take note of it to be sent to the cache owner on the GeoCaching.com email system as proof of completing the whole GeoGolf course.

Step 5 is completely Optional. Why is this optional? As per Geocaching.com rules, a geocache is considered found once you log your attempt in the cache logbook and that’s it! No other task are mandatory and if a geocacher has signed the logbook, his or hers attempt deemed valid.

 

**Important:  Failure to not do these three things will not effect your log attempt (Simply signing the logbook at the 19th Hole cache hide is all that is required by Geocaching.com.

 

BEST OF LUCK – we hope you enjoy this new form of geocaching.

Copyright © Dec 2011


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